Friday 12 May 2017

IMPORTANT ! ( for other begginer gameboy devs )

This might help you in the future, and in the future problems you might get :
If you print something using printf, and then turn display on and show background then hide it and turn display off, and if you use printf again after all this, it won't work. In order to make it work, you need to add gprint, using \n with gprint will not go to the next line, but add a special character. If it tells you that it doesn't know gprint, then check if you at least have these :
#include <gb/gb.h>
#include <gb/drawing.h>

Monday 8 May 2017

Farm Simulator Demo C# Console Application Release 0.3.0

I made this to practise more C# and it's fun to make games like this one : Farm simulator
If you notice any bugs or want to give a suggestion for the future updates, feel free to comment ! 

Tuesday 2 May 2017

C Project - Making my first GameBoy game

➤ C Project

So,
The current programming project is a first attempt at making a gameboy game. Not a GameBoy Color or a GameBoy Advance game, but a normal GameBoy game using C.
The game :
Farm Simulator, a port of a C# console app I've made.
Story later......
Programs used :  Notepad++, Gameboy tile designer, Gameboy map designer, bgb for emulation and Pic2Tiles, source code will be available with the game "soon".


First post

Yay ! A blog sounds nice ! I always hear blogblogblog. and they are everywhere. So, I decided to create one for my future programming projects !